Build Title: Fun with Poison Strike!
Class: Turian Cabal Vanguard
Map Difficulty Rating: This build has the potential for Silver gameplay, Gold gameplay possible albeit less effective.
Power Evolutions:
Poison Strike: (4) Range, (5) Poison Duration, (6) Double Dash
Nightshade Blades: (4) Damage, (5) Poison Duration, (6) Enhanced Blades
Biotic Focus: (4) Damage Taken, (5) Duration, (6) Biotic Shield
Turian Veteran: (4) Damage & Capacity, (5) Power Damage
Venom Gauntlets: (1), (2), (3)
Weapons:
Automatic Assault Rifles and/or Pistols. You want to equip only one and have something that shoots fast. Yeah I know SMG’s do work, but unfortunately they don’t have a melee attachment. I like to use a pistols as their lightweight, and you can attach the Power Amplifier and Melee Stunner, onto them. The assault rifle omi-blade is necessary if you are going for a melee/AR build, as it doesn’t have the draw-back on the Shotgun omi-blade which will increase your weapon weight, but a shotgun itself is also viable.
Recommendations for Assault Rifles: M-7 Lancer, M-15 Vindicator, Geth Pulse Rifle, Particle Rifle
Recommendations for Heavy Pistols: M-11 Supressor, N7 Eagle, Acolyte, M-358 Talon
Gear:
Incendiary Rounds or Drill Rounds, Strength Enhancers, Adrenaline Modules or Cyclonic Modulators, and Grenade Capacity or Warfighter Package.
Strategy:
The first thing I noticed with the Cabal is that essentially Biotic Charge was split in three separate abilities for her. Or maybe I’m over thinking this.
-The teleporting detonating charge part, Poison Strike.
-The stunning damaging part, Nightshade Blades.
-The shield restoring part, Biotic Focus (Only with full leveled upgrade)
This split of the vanguards core ability lead to a very unorthodox play style.
The first build is a very basic build built for Poison Strike and those who like it. While a cool name and animation are what we get, I do find it somewhat of a lackluster ability. Poison/Acid does not prime targets, it’s a strict DoT (Damage over Time), although Poison Strike does detonate biotic explosions as well cause biotic damage. I personally like the Poison Strike ability, but it is a hazard when using it directly on enemies on Gold and Platinum. The strike can teleport you through enemies and walls, but only a short distance. Unlike Biotic Charge, it doesn’t have unlimited range and it doesn’t stagger enemies, that’s what Nightshade Blades are for, but we’ll get into that. Base range of Poison Strike is 12 meters, which is a little over (I think 4 meters more than) the dodge range of a Turian (THE ONES THAT DO DODGE!) Range is selected (+40%) in the powers to compensate for Double Dash taking away 40% of the range. Thus we are still left with 12 meters with the added addition of a second dash. This allows us to cover 24 meters, rather than just 17. Not really a big deal or game changer, as taking the other options will just up the DoT on poison strike. Although worth nothing is with incendiary ammo equipped stacked with the poison effects you will get a very nice melting bar of health. Nightshade blades is just like ballistics blades, except poison, stacked with incendiary ammo and a Poison Strike for even further DoT. They also stun, which brings me back to that point on Biotic Charge. Strike and Blade, and dash away!
Unfortunately, you need a high sensitivity or quick thumbs to turn around after your strike, as your back is turned to still living enemies, who on higher difficulties are already looking at you by that time… That’s why you use Biotic Focus before and after the strike. This is an awesome ability, similar to Stim Packs except they don’t consume a grenade. On the down side, it only restores 40% of your barriers, which is less then Biotic Charges based 50%. But is also ups movement speed, which is what we want for this basic class.
The Passives are totally up to the preference of the player here. Fitness rank four doesn’t make an impact on the health, so I went to rank 5 in power damage of Turain Veteran instead. Rank 4 of Turain Veteran, is up to what gun your using.
N00b Rating:
3.5 – Shines better on Silver but works on Gold. More of a build for players who are after additional agility over damage output. Fun to play, but harder than my other submission (Poison Strike-less Cabal).
GD Star Rating
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