Archive for throw

Human Sentinel Hybrid – by woah_geez

Posted in Human Sentinel, MULTIPLAYER BUILDS, SENTINEL with tags , , , , , on March 15, 2012 by Lucien Midnight

Build Title:

Human Sentinel Hybrid – by woah_geez

Power Evolutions:

Tech Armor: damage and radius (4)
Warp: detonate (4), expose (5), recharge speed (6)
Throw: force (4), detonate (5), damage (6)
Alliance Training: weight reduction (4),power damage (5), weight reduction (6)
Fitness: durability(4)

Weapons:
Carnifex is what I prefer but I think using a lighter pistol or an smg would work.

Strategy:
With the boost to tech armor on [3/13/2012 multiplayer balance update] this build is a little better but your casting time is going to be bad and you are going to be squishier than the caster build. However the tech armor ability lets you deal with some of your weaknesses better like phantoms or geth hunters.

When leveling these up prioritize throw and warp but don’t start running silver until you have some points in fitness.

Noob Rating: (scale 1-5, 1 is easy for everybody!)

3. This build relies Heavily upon biotic explosions like the caster build so doing huge damage is a given. However just like the other class carnifex is the best weapon and to make use of your tech armor you will need to be close to your enemies which is dangerous.

-edits by Lucien Midnight

Human Sentinel Caster (The Poor Man’s Asari Adept)

Posted in Human Sentinel, MULTIPLAYER BUILDS, SENTINEL with tags , , , , , , , , on March 15, 2012 by Lucien Midnight

Build Title:

Human Sentinel Caster (The Poor Man’s Asari Adept)

Power Evolutions:

Tech Armor: N/A* (*need to acquire a respec card to achieve this)
Warp: detonate (4), expose(5), recharge speed(6)
Throw: force (4), detonate(5), damage(6)
Alliance Training: weight reduction(4), power damage(5), weight reduction(6)
Fitness: durability(4), shields(5), durability(6)

Weapons:
Carnifex, I dont recomend using anything else.

Strategy:
Playstyle? Spam throw!  I’ll just note a few important things: Phantoms will own you but reapers are pretty easy with this build. While you don’t have stasis, you will be more durable than an asari adept and also have stronger biotic explosions.

Noob Rating: (scale 1-5, 1 is easy for everybody!)

3. The focus of the build is the powers which generally require less aim which allows you to do huge damage very easily with the explosions. However, if you want to take full advantage of this class you will need to hit your explosions around corners and over cover. The carnifex also requires head shots to be a good weapon.

-write up by woah_geez

-edits by Lucien Midnight

Glassari – by Dee V3

Posted in ADEPT, Asari Adept, MULTIPLAYER BUILDS with tags , , , , , , , , , , on March 14, 2012 by Lucien Midnight

Build Title:
Glassari – by Dee V3

Power Evolutions:
Stasis: Strength (4), Bonus Power (5), Bubble (6)
Warp: Detonate (4), Lasting Damage (5), Pierce (6)
Throw: Force (4), Detonate (5), Force & Damage (6)
Asari Justicar: Damage & Capacity (4), Power Damage (5), Pistols (6)
Fitness: N/A

Weapons:

Carnifex/Phalanx/M-3 Predator(Scope & High Caliber Barrel or Piercing Mod)

Strategy:

Biotic Combos is your best friend here. Stasis is used as backup with this build and with the 30% chance of not triggering cooldown it can be really helpful to trigger instant Biotic Explosion. You wanna use cover as often as possible. With 500/500 in life a shot from anything will be really damaging.

N00b Rating:

3. It’s not the easiest of builds for most people because of the lack of health. If you’re not good when it comes to running and dodging you will go down a lot with this build. But its very fun once you get the handle on it. Wrecks reapers, murders cerberus and destroys Geth.

-edits by Lucien Midnight

Asari Warrior – by eschaeron

Posted in ADEPT, Asari Adept, MULTIPLAYER BUILDS with tags , , , , , , , , , on March 13, 2012 by Lucien Midnight

Build Title:

Asari Battle Adept – by eschaeron

Power Evolutions:

Stasis: strength (4), recharge speed (5), bubble (6)
Warp: detonate (4), damage (5), recharge (6)
Throw: force (4), detonate (5)
Asari Justicar: damage & capacity (4), damage (5)
Fitness: shields (4)

Weapons:
Phalanx with damage and ammo mods. It gives you 200% cooldown, is a perfect ‘oh ****’ weapon as it is quite accurate even without a scope and can fire a lot of bullets in a short time, and is ideal (for a pistol) to strip shields and barriers. Aim for the head.

Strategy:

Biotic detonations, mainly. You’re a bit more sturdy than the standard adept, so when encountering lone troopers, just gun them down. Be wary that your warp cooldown is somewhat long (compared to throw), but the damage upgrade allows you to use it as a primary attack.

Never take cover, use line of sight instead (unless faced with atlases, rocket troopers or ravagers). Your biotic dodge allows you to avoid their projectiles (harder against ravagers).

N00b Rating:

3.  This build does a bit less damage than other Asari Adepts, but you gain that in durability and versatility. You’re still very much squishy, however, so stick to your teammates.

-edits by Lucien Midnight

Basic Asari Adept

Posted in ADEPT, Asari Adept, MULTIPLAYER BUILDS with tags , , , , , , , on March 13, 2012 by Lucien Midnight

Build Title: 

Basic Asari Adept

Power Evolutions:

Stasis: Duration (4), Recharge (5), Bubble (6)
Warp: Detonate (4), Expose (5), Pierce (6)
Throw: (1), (2), (3)
Asari Justicar: Damage and Capacity (4), Power Damage (5)
Fitness: Durability (4), Barrier Recharge (5), Fitness Expert (6)

Weapon:

Anything that give you near 200% recharge speed. I personally like using an Avanger X since, just comes down to what I want to use since the majority of the same I rarely shoot with my weapon.

Strategy:

Pretty much simple, place your bubble at choke points and you will CC up to 2 targets. Follow up the targets you hit with a warp (if it is a large group) or throw (smaller group just 1 or 2 targets). For single targets if you have room just warp and throw the target to trigger a biotic detonation. Armor targets cannot be cc’ed with stasis so just put distance between you and them and warp/throw spam. Biotic detonation is the bulk of you damage, further more the damage from biotic detonations scale with difficulty. The main thing to worry about running this is that you are squishy (i.e: 1 granade will 100 – 0 you if your within range on gold), don’t try to tank mobs and take cover whenever you can. Always watch your surroundings and be careful not to let things flank you or get too close to you. If enimies get too close and you need to get away, stasis it and move. Further more your roll skill drains your barrier, it’s not much, but if you spam it, it does add up.

Noob Rating: (scale 1-5, 1 is easy for everybody!)
2. Depends how aware you are of your surroundings. 5 if you get tunneled vision, 1 if you know what is going around you. Always keep track of what is around you or you will be spending a good chunk of time on the ground.

- edits by Lucien Midnight
- thanks to kingtrouble for the write up!

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