Turian Blademaster - by PD ORTA
Tech Armor:(4)Durability, (5)Melee Damage, (6)Durability
Overload:(4)Chain, (5)Recharge, (6)Shield Damage
Turian Veteran:(4)Damage+Capacity, (5)Headshots, (6)Fitness Expert
Fitness:(4)Melee Damage, (5)Martial Artist, (6)Fitness Expert
Since you’ll be upclose and personal alot of the time a shotgun is probably your best choice of weapon. While this is a Melee class, use of overload is important for dropping shields/barriers for quick Melee kills, so staying reasonably light is a good thing. The Disciple or Katana are good choices for this class, you can also add a blade to strengthen your melee even more.
As a back-up and so you can fight at all distances, go with a scoped heavy pistol (with the headshot bonus enemies go down quick).
Basically you’re the tank for the team. But don’t go “Full Krogan” and charge into a group of enemies solo Melee’ing away, while you may get out in one piece… you probably won’t. With a team backing you, you’re the spearhead destroying everything with your Overload, Shotgun and Twin blades (make sure to get a melee kill in early so the bonus kicks in).
Play the way your team does if you’re on an offensive team, lead from the front and take advantage of your close range abilties. If you’re on a defensive team hang back and use your pistol and wait for the enemy to come to you. Once they’re in range break out the shotgun and melee away. If you get swarmed by enemies and need to make a run for it explode your tech armor, it may buy you the time you need to escape.
Noob Rating: (scale 1-5, 1 is easy for everybody!)
2.5. This class is as easy or as hard as you make. It’s all about about knowing when to fight and when to take flight.