Build Title: C-C-C-COMBO BREAKER
Class: Geth Juggernaut Soldier
Map Difficulty Rating: This build has the potential for Gold gameplay, Platinum gameplay is plausible with the right team
Power Evolutions:
Hex Shield: (4) Shield Strength, (5) Duration, (6) Large Shield
Siege Pulse: (4) Damage, (5) Damage Protection, (6) Number of Shots
Geth Turret: N/A
Geth Juggernaut: (4) Weapon Damage, (5) Stability and Ammo, (6) Weapon Damage
Hardened Platform: (4) Durability, (5) Shield Recharge, (6) Power Transfer
Weapons:
Claymore has given best results against all enemies. Shotgun Shredder Mod and Smart Choke as the attachments.
Gear:
Gear: Juggernaut Shield preferred, personally. Berserker Package, Omni-Capacitors, Shotgun Amp, Stronghold Package, or Survivor Loadout could be used based on your experience.
Ammo: Incendiary or Disruptor to prime tech bursts.
Armor: Highest Adrenaline Module you have.
Weapon: Shotgun Rail Amp
Strategy:
Prime tech combos with your Claymore and detonate with Siege Pulse, alternating between the two. Being unable to dodge or take cover means you can easily reload-cancel your Claymore by hitting ‘A’ just as the ammo count changes. With a Claymore X, you will have 40 shots; I’ve never had to hit an ammo crate during a wave when playing with others. Defensively, you may choose to keep your four Siege Pulse rounds on you to add a 40% damage reduction. However, in my experience so far, using them for assault lets you make quicker work of your enemies. You should have a +95% cooldown with a Claymore X; using reload cancel, you will fire your fourth Siege Pulse round as your cooldown completes (given the base equipment above).
Use your Hex Shield primarily to block projectiles from missile enemies (Scions, Ravagers, Primes, Atlases, and Rocket Troopers) while you are engaged in close combat. Secondary, use it to block rounds from the soldier classes while you’re engaged with boss-level enemies. I’ve found that it’s fire from outside the close range fights that downs this build, so using your Hex Shield that way along with good timing with your heavy melee will increase your survivability GREATLY. Keep in mind that splash damage will still come through, so back off of your hex shield as soon as you place it. Use your heavy melee to recharge your shields when they get to around 33%.
Keep an eye on your Siege Pulse rounds. If you’re running low and need to place your Hex Shield, do it BEFORE reloading your Siege Pulse, which has a ~10s cooldown time.
The Adrenaline Module is a MUST for any spread-out map (Hydra and Vancouver come to mind) and reduces frustration on mid- to small-sized maps. You can’t take or vault cover, so you’ll have to go around commonly vaulted barriers in places like London and Giant. If you find yourself surrounded by smaller enemies, your regular melee will stagger. If you’re surrounded by boss enemies and your shield drops a bit too quickly for comfort when going on the attack, just tank with your heavy melee and call for backup while maneuvering gradually out of the dogpile.
On all objectives, use your Hex Shield the same way you normally do (place in the path of missiles first, rifles second). For the activation objectives, you will probably be able to distract enough enemies to make 1-3 a piece of cake for your team. Work your way back to 4 to defend whoever is activating.
For platinum, I would play with a Demolisher, an Infiltrator who can prime or detonate tech bursts, and another defensive Juggernaut for the fourth. On Gold-Glacier-Reapers with two Brutes and three Banshees on the rear incline, I (using this build and strategy) and a Demolisher took the whole lot of them out before they got to the top. This class is EXCELLENT at distracting large numbers of enemies, so keep the Infiltrator around to revive, prime tech bursts, and complete objectives. Keep the Demolisher close to you and the other Juggernaut, place the pylons to help with shields and keep the grenades flowing, and you’ll be sitting pretty.
N00b Rating:
3 – Though this is a tank of a class, you do need to get the timing down for the attack strategy and have a well-developed situational awareness to effectively defend you and your teammates.
GD Star Rating
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