Build Title: Three Trick Pony
Class: Asari Huntress Infiltrator
Map Difficulty Rating: This build has the potential for Platinum gameplay
Tactical Cloak: Duration (4), Melee Damage (5), Bonus Power (6)
Dark Channel: Damage (4)
Warp: Detonate (4), Expose (5), Pierce (6)
Asari Adept: Damage & Capacity (4)
Fitness: Melee Damage (4), Martial Artist (5), Power Synergy (6)
Primary: Reegar Carbine with Omni-Blade and Shredder Mod
Secondary: SMG with Ultalight Materials and other mod
Hurricane – Heat Sink, Collector SMG – Extended Mag, other SMG – your mod choice
This build is all about the Incendiary Ammo, even if all you have is level I, use that. Hydraulic Joints, Juggernaut Shield or Berserker Package are all solid choices. Don’t bother with a shotgun amp, the Reegar does plenty of damage for our purposes.
As the name implies, Three Trick Pony has three distinctly different ways to attack.
Trick #1: Cloak, close the distance to the target, Warp, Reegar. This attack gets you within the Reegar’s 10m range safely and allows Warp to nearly always hit. Warp will do several things for this attack plan; stagger the target, increase weapon damage by 15%, reduce armor effectiveness by half and along with the Shredder Mod negates armor reduction entirely. The best thing though is an exploit of Warp’s DOT mechanic. Warp’s DOT damage is registered by the game as incendiary ammo damage. This means shooting the target with incendiary ammo will stack the ammo damage to Warp’s DOT which turns into tens of thousands of damage done to the target over the next 5 seconds that the incendiary ammo does its DOT. And the more times the ammo damage is applied, the more extreme the damage becomes. Simply put, Warp + Incendiary Ammo allows the Reegar to melt armor in addition to health, shields and barriers. Your SMG sidearm is great for situations in which you want to keep your distance while still using the same Warp + Incendiary Ammo tactic.
Trick #2: When necessary the Pony can play it safe by cloaking and hitting a target with Dark Channel. The player can let the DOT do its thing or launch a Warp while still cloaked for a powerful BE. It’s a little counter intuitive but both the Huntress and N7 Shadow can do more damage reliably with Tactical Cloak duration + bonus power than with Tac Cloak damage. Taking duration also allows for better utility for objectives, reviving teammates and running to safety for shield recovery. A longer duration also allows for a heavier weapon load out since there is more time to attack cancel out of cloak and take the automatic 3 second cool down. Also of note, the Huntress’
Tactical Cloak damage bonus only applies to melee and power attacks, which relieves the mental pressure to fire your weapon while cloaked and makes taking cloak duration over damage less of a loss than it is on other classes.
Trick #3: The asari heavy melee when used correctly can utterly wreck crowds. First off, the good qualities; the asari heavy biotic blast is area of attack, does respectable damage to health and receives a 50% increase vs shields, barriers and armor. Now the bad qualities; slow to execute, won’t hit through walls and has a one second recovery period. Counter the first two problems by cloaking a good distance away from your targets and carefully choosing your point of attack. Counter the one second recovery time by making sure you’ve already got a heavy melee kill within the past 30 seconds before attacking a shielded foe, ensuring their death in one blow. You can also hit them with Dark Channel or Warp either on approach or just before the melee.
2 – Since the Three Trick Pony has so many different ways to attack she is adaptable to any situation or any enemy and is an awesome team player with her cloak built for utility. And having so many ways to attack just makes her a blast to play.