Build Title:
Krogan Weapons Master – by Slininstien
Class:
Krogan Soldier
Power Evolutions:
Fortification: Durability(4) Power Synergy(5) Power Recharge(6)
Carnage:Damage(4) Recharge Speed(5) Armor Damage(6)
Inferno Grenade: Damage(4) Max Grenades(5) Armor Damage(6)
Krogan Berserker: Weapon Damage(4) Power Damage(5) Shotguns(6)
Rage: N/A
Weapons:
Any shotgun is an acceptable gun, I prefer the Claymore because it really packs a punch that no other shotgun can.
Attachment: Shotgun Spare Thermal Clip V and the Shotgun Shredder Mod V. If you Claymore is below level 8, I do suggest putting the damage attachment on to max it out. If you are curious to know why I chose the Shredder mod is because of phantoms and you can kill 2 guardians in 1 shot through the shield. Also, the shredder mod allows you to shoot the health of the phantom instead of the barriers at time, which means, one shot killing phantoms when you get a headshot.
If you do not like the claymore the geth plasma shotgun is a quick and easy switch.
Strategy:
Using your powers: As you can see, this build really focus’s on killing armored targets which is why i suggest facing reapers with this class. The class is much much better if you have a high level claymore( mine is at IX and I get a 95% recharge). The basic idea of this class is to use carnage whenever any enemy is at a far distance. The damage is massive and every enemy you can face has someone with armor you can destroy. Once the enemy does get close use the claymore/carnage combo. I HIGHLY suggest using the carnage to cut the reload speed of the claymore down with the reload trick. I do not enjoy Rage because everyone knows at wave 9, nobody want to see you running around trying to get rage on geth hunter. So, when times get sticky simply turn on fortification. Every time there was a recharge possibility I chose it because nobody wants the recharge speed to be suddenly 7 seconds instead of 2-3 in a sticky situation. Finally, inferno grenades are a good way to do massive DPS. The damage DOES stack, so throwing all of them at an enemy can potentially do over 400 damage per second.
Fighting the enemy:
Cerberus: Cerberus will the the trickiest team to face for the guy only because of the phantoms. You’ll need an adpet with you if you do encounter these guys but you should be fine. your claymore is a 2 shot kill to any enemy on the field and your carnage and grenades are set up to shred the armor of an Atlas, so watch out for the phantoms, but just spam the heck out of your carnage when there is someone at a distance and claymore it up when they are close.
Geth: The only trick that the geth with ever have with this build or any krogan is the amount of damage they will be able to deal up close. Again, I suggest having an adept nearby to freeze the hunters so you can carnage the pyros and prime without worry. STAY IN COVER against the geth. All of the geth actually have good weapons, unlike cerberus. Fortification may need to be on full time depending on you teams skill level. If you do ever get into a spot where hunters and pyro have you surrounded, detonate your fortification which stuns the enemy for a second and run as far away as possible.
Reapers: This is the enemy you will be excited to see (for once). Everything is set up to shred armor which every major enemy has. Like I’ve been saying over and over, use carnage like it is your long distance weapon. The special thing about using this class on reapers is that when you finally get that barrier down on the banshee, an inferno grenade will keep the barrier from recharging for a little while while you may go an get more ammo or recharge you shields. Reapers are the enemy that will allow you to have any other team mates their hearts desire and the only thing you have to care about is the pesky husks.
N00b Rating: (scale 1-5, 1 is easy for everybody!)
2.5. I’d give it a 2.5 because the necessary cover, the knowledge to do the quick reload, and the claymore is a 1 shot but devastating shotgun so lower levels will struggle in the use of staying alive with such a close range gun.
Appearance:
Primary: A16
Highlight: A18
Secondary: B16
Pattern: 1 or 2
Color: A18 or B18
Lights: B4
Skin color: Whatever you want
Good luck to you all with this version of the krogan soldier!
-Slininstien
-edits by Lucien Midnight
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