Vigilance SI Elite Valiant – by Vigilant Operations
Tactical Cloak: Damage (4), Recharge Speed (5), Sniper Damage (6)
Proximity Mine: N/A
Energy Drain: Radius (4), Drain (5), Damage (6)
Salarian Operative: Weapon Damage (4), Power Damage (5), Weapon Damage (6)
Fitness: Melee Damage (4), Martial Artist (5), Power Synergy (6)
Welcome to Vigilance operations. Here is the training regimen for our
veteran Salarian Infiltrators.
Expanding on the success of our SI Mantis build was hard to do, until
the advent of the Valiant, an exemplary standard of sniping greatness.
The weapon offers more than generous ammunition capacity and a
forgiving load of three rounds, with a weight and feel which solidly
rivals the Black Widow. To say it performs under pressure is a
misnomer, as a skilled sniper will experience no anxiety in operating
the weapon to its fullest potential. Once again, this is the only
weapon you need to carry into battle. To add more is to only slow you
To compensate for the added weight between the Mantis and the Valiant
builds, it is recommended that you switch away from Melee Damage to
Recharge Speed at the Rank 5 Power Evolution for Tactical Cloak. You
will, however, find yourself Energy Draining and sniping from cloak
and opting to fire out of cloak for the next three rounds given the
reload speed of the Valiant. By all means, if you can handle the cloak
timing and wish to retain the Melee Damage bonus then by all means
keep it like our Vigilance SI Mantis build. We recommend Recharge
Speed to keep the firing routine smooth and transitionally transparent
to the SI Mantis user stepping up to a Vigilance SI Elite Valiant.
Energy drain is modified in this build at evolution 4, replacing
Damage with Radius to increase the likelihood that more targets will
be shield-stripped and ready for sniping. In most of our build tests,
however, as long as Energy Rank 6 selected Damage, Rank 4 was
completely open to the Infiltrator’s preference.
To compensate for the loss in damage, and the forgiving nature of the
Valiant over the SI Mantis build, the Salarian Operative power tree is
modified, changing rank 5 from Headshots to Power Damage. Take note
that Headshots is often obsolete once your unit reaches level 20
anyways, but a developing character, or a player who focuses on Silver
or Bronze will not suffer Shield Gating issues and thus Headshots can
be desirable in both situations.
Fitness remains unchanged, supporting the full Melee evolution option,
reflecting the commando attitude which has existed in all Vigilance SI
builds from prototyping to completion.
We recommend Disruptor ammunition above all else, closely followed by
Armor Piercing and Warp, with Sniper Rifle Rail Amps and Power
Amplification Module’s to accentuate the devastating power in the base
of this build.
This build is not for the timid. It requires a high degree of
situation and location awareness and a competency with sniper rifles.
The defensive fitness buff training wheels are gone here. You are an
elite killing machine worthy of the Vigilance organization.
N00b Rating: (scale 1-5, 1 is easy for everybody!)
Vigilance colors are dominated by yellow, black, blue and
white, with tinges of violet, earthy gray, or muted green found in
some schemes. A yellow stripe pattern is the most common design
choice. Here are several color schemes used by Vigilance SI
A9 B11 A12 1:B4 C1
A12 B10 B16 1:C16 B3
A16 A12 A16 1:C10 A3
-edits by Lucien Midnight
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