Rannoch Swamp Fox – by GordianKnot42
Tactical Cloak: Duration (4), Recharge Speed (5), Bonus Power (6)
Sticky Grenade: Radius (4), Max Grenades (5), Damage (6)
Sabotage: Backfire (4), Explosive Hack (5)
Quarian Defender: Damage & Capacity (4), Power Damage (5), Weapon Damage (6)
Fitness (1), (2), (3)
Falcon AR is the main weapon, modded with extra magazine capacity and extended barrel upgrades. Put in Cryo Ammo or Incendiary Ammo to really pack a punch. Couple the Falcon with either a backup SMG or a pistol. If you’d rather have an SMG as a close combat backup, take a Shuriken X or a Tempest X with the extra clip and increased damage mods, then consider the alternate Quarian Defender level 6 of lightweight SMGs to reduce your cooldown period. (This might be advantageous on higher levels, where you’re likely to get bum-rushed more frequently.) Otherwise, a good heavy pistol can work great; a scoped Carnifex if you want all your attacks to be from a distance. The Falcon has a knockback if you get an in-your-face enemy, but not if it’s a boss. If you’re rushed by multiple enemies, a well-place Falcon shot or Sticky Grenade is a viable emergency play, but I wouldn’t advise it unless you really know how to aim either attack. Probably best to cloak and get the heck outta Dodge.
This is a Quarian guerilla warfare expert. Your main job here is to flank the enemy and deal as much damage to crowds or bosses as possible before they realize you’re there. This can be particularly effective on regular troop spawns in the first two or three waves. Falcon is a great crowd control weapon from medium and even long range; use this to whittle down health of a group, then throw a Sabotage on them to let their backfiring weapons finish the job. (It’s awesome to watch several enemies all drop dead at the same time when they try to shoot back!) Obviously Sabotage is effective against Geth, and the Explosive Hack is a good finishing move in crowds of Geth if your team can target it when the hack is close to wearing off. The backfire is for any standard troopers in a crowd, Geth and non-Geth alike. You can use this approach when you’re a safe distance without even cloaking.
For shielded enemies or bosses, take advantage of the fact that sticky grenade does NOT force you to uncloak. Use the Falcon to weaken them, cloak to get in close, then get a sticky grenade either on the boss or in the middle of the group. Then because of extended cloak duration you should still have enough time to get a Sabotage in before buggering out (and you could even take a last Falcon potshot if you’re feeling brave or if your cloak wears off, but not if there are multiple enemies shooting at you).
With nothing in Fitness you will be very squishy, so greater reliance is placed on Tactical Cloak than on Fitness to get out of a hairy situation. Be cognizant of Sabotage’s exTREMEly long cooldown period, so only use this from a distance or if you’re sure you can get to cover long enough to cool down without getting swarmed. Make sure you hit weapons crates every chance you get because of the great reliance on the low capacity Falcon and Sticky Grenades.
N00b Rating: (scale 1-5, 1 is easy for everybody!)
3.5. You’ll need to play it smart, but it shouldn’t be too bad once you get the rhythm down. Keep your attacks from a distance whenever possible. When it’s time to flank and get in close you’ll spend most of your time in the relative safety of your cloak, but you need to be conscious of the duration and the slower cooldown period as a result of the weight of the Falcon. Practice sticking those grenades to the desired target.
-edits by Lucien Midnight