Archive for the Human Infiltrator Category

Invisi-Sniper – by Cookiegobbler

Posted in Human Infiltrator, INFILTRATOR, MULTIPLAYER BUILDS with tags , , , , , , , , , , on March 18, 2012 by Lucien Midnight

Build Title: 
Invisi-Sniper – by Cookiegobbler
Power Evolutions:
Tactical Cloak: Damage (4), Recharge Speed (5), Sniper Damage (6)
Cryo Blast: (1), (2), (3)
Sticky Grenade: Radius (4), Armor Piercing (5)
Alliance Training: Weapon Damage (4), Headshots (5), Weapon Damage (6)
Fitness: Durability (4), Shield Recharge (5), Durability (6)

Any one-hit-kill weapon. Preferably of the highest level to minimize cooldowns combined with the Sniper Rifle Extended Barrel for extra damage.

M-92 Mantis
Your starter weapon. Any level will do since it already has a low weight value. I would recommend putting the Piercing Module on it till you get one of the better weapons so you can deal with enemies in cover and Cerberus Guardians.
M-98 Widow X
I recommend not using it till it is upgraded to level “X”. The reason for that will be explained in the strategy section below. Since this gun can pierce through cover and Cerberus Guardians, I would suggest using an Enhanced Scope for when you need to deal with fog while fighting Cerberus.
Black Widow X (Extremely rare!)
The Black Widow only improves upon the M-98 Widow. Although it has a lower damage rate (which is compensated by the Sniper Rifle Extended Barrel), it does have 3 bullets per clip. It is likely you can get all 3 shots off before the cloak “buff” wear off.
Javelin X (Extremely rare!)
I use this gun personally cause it’s just superior to all the other in terms of usefulness. It’s not the most damaging, but it does have the most perks. Not only can the Javelin pierce through cover, it also has a build in Enhanced Scope. Meaning that with this gun you can (theoretically) have ALL the modules on one Sniper Rifle.
The strategy is based around being a durable and devastating sniper and is build utilizing Cloak to maximize your damage done. You will want to do the most amount of damage possible in a single shot while being cloaked ~50% of the match, that’s why it’s wise to use the weapon that’s the most upgraded. 
Being a sniper also means you’ll want to keep your distance, but don’t worry you have a nifty CC ability in hand just in case. Use your Cryo Blast when an enemy tries to get close. Rank 3 should suffice.
When the enemy is grouped up, use your Sticky Grenade. The Sticky Grenade is the most accurate of all the nades since you can throw it against a wall near you enemy and it’ll stick (obviously), so even if you miss you can still hit (instead of bouncing of the wall and landing 700 miles away from him -_-).
N00b Rating: (scale 1-5, 1 being the easiest.)
Newcomers: 3
The sniper’s learning curve takes time to get used to, especially if you’re a newcomer to shooters. Best thing to do is to disable Enhanced Pointer Precision in the Windows Mouse Configurations menu, disable in-game Mouse Dampening and disable in-game Mouse Smoothing(*). Play around with the in-game Mouse Sensitivity until you’re satisfied. Your sensitivity should be low enough to be able to “track” your opponent while also be high enough for you to be able to turn 180° quickly. Mine for example is set to 15.
Experienced Player: 2
Knowing when to use and how to combine your abilities is crucial!
For example; If your cloaked and you throw a Sticky Grenade, it’ll do more damage.
Javelin Users: 3-4
3. If you’re an experienced player. The reason for this being is that the Javelin “builds up” it’s shot. Meaning when you press the mouse button you need to keep it pressed for ~0.5 seconds before the gun actually fires, this can cause enemies to jump away/turn around cover/suddenly change direction resulting in you missing the shot.
4. If you’re a newcomer. Since this gun “Builds up” it’s shots it has a steeper learning curve then the other Sniper Rifles. It’s crucial that you know how to “track” your enemy till the gun actually fires.
Infiltrator, Female Human C10 A16 A16 3:A16 C1 
(this makes for an awesome looking Digital Camouflage look)
(*) IMPORTANT! (for the tentative reader)
Enhanced Pointer Precision is a build-in windows feature that makes the mouse pointer react to the speed of the mouse. Meaning a slight, quick jab with your hand will result in the mouse pointer being from one end of the screen to the other. Now in Windows or an RTS game that doesn’t sound like that big of a deal. In a shooter however it can screw with your sensitivity. In a shooter, you want consistent aiming!
Mouse Dampening is a feature in Mass Effect 3 that’s basically the opposite of Enhanced Pointer Precision. What it does is lower your sensitivity the slower you move your mouse, the slower your camera movement will be. Meaning if you’re trying to track your enemy he can actually move faster than you move your reticule. This feature can seriously screw with your aiming. In a shooter, you want consistent aiming!
Mouse Smoothing is a feature that is present in most games that makes the mouse sensitivity react to your computer’s performance. What it does is it actively adjusts your in-game mouse sensitivity on the fly based on your current FPS (Frames Per Second) rating. Meaning the lower your Framerate, the higher the sensitivity and because framerates change constantly that also means your sensitivity will change constantly. This is a very, very bad feature to have on if you’re looking to improve your aiming skills. However the only way to disable this in Mass Effect 3 is to use the Coalesced.Bin editing tool and change its value from “True” to “False”.

Invisible Cryo – by Draelexia

Posted in Human Infiltrator, INFILTRATOR, MULTIPLAYER BUILDS with tags , , , , , , , , , , , on March 14, 2012 by Lucien Midnight

Build Title:

Invisible Cryo – by Draelexia
Power Evolutions:
Cryo Blast: Radius (4), Cryo Explosion (5), Frozen Vulnerability (6)
Tactical Cloak: Duration (4), Recharge (5), Bonus Power (6)
Sticky Grenade: N/A
Alliance Training: Weapon Damage (4), Headshots (5), Weapon Damage (6)
Fitness: Durability (4), Shield Recharge (5), Durability (6)


My weapon of choice is the mattock. I prefer this weapon because if you can tap fast you can shoot fast and it has awesome stability so almost every shot can be a headshot. Even at long range it still is almost dead on.


Your main objective is to cloak and use Cryo Blast. With the skills you took in the tactical cloak tree, you can use one power and remain cloaked. Your cryo blast is spec’d to be useful against enemies with armor and health. It will freeze health enemies, so you can break them, and it will sometimes slow armored enemies, but it will always weaken them so they will take more damage.

Banshees – When it comes to these enemies, i suggest staying back and letting the big guys take the brunt of the damage as you spam Cryo blast and DPS her head as fast as possible. If she teleports to you and there are other teammates around, be sure to cloak and run. You want to make sure that their is always a ncie distance between you and a banshee.

Brute – Basically the same approach as the banshee because brutes are fast and hit hard. Cryo blast and aim for the head. If you are not in a good position to hit their head just hit their flesh. Make sure not to be to0 close as they will damage you when they die.

Atlas – These enemies are generally easy to take down. Find good cover, Pop up throw Cryo blast and Shoot with Mattock. No real skill involved with them because they move slow and are easy to dodge.

Phantom – These are pests. Always look for them cloaked if you spot them break their barrier and then hit them with Cryo blast. If you have a someone with overload or energy drain on your team they are 10x easier. Remember to keep your distance and keep hitting them with Cryo Blast.

Geth Prime – Try to stay at a ncie distance from this big guys. They have a big head so you can get easy headshots on them. Break their shield, hit them with cryo blast, and unload with mattock on their face. Try to watch for the rockets as they will hurt. I try to always be on the look out for the sentries also, because you cna drop them in a couple of shots.

Geth Pyro – Ugh. When it comes to fighting them stay very far away and basically snipe them with the mattock. Hit them with cryo blast so you can damage them more and hope they die before they burns you to ashes.

Bronze Note:

On bronze this build can stand alone pretty well. When it comes to armored enemies hit them with Cryo blast. Cryo blast will make them weaker to damage. Cryo blast is an amazing ability if you have someone with energy drain or overload on your team. They can remove shields/barriers and you can freeze/slow nearly everything without armor. With a good team on your side you will rip through bronze enemies.

Silver Note:

When it comes to silver you have to be a bit more cautious and take cover when it is necessary. Avoid being shot and think quicker on your feet. Cloak is very useful when saving your life or anyone elses. You can easily cloak run into a mob and rescue a fallen teammate. Most of your “kills” will be assists. remember you have a very powerful skill at your hands that will help you and your teammates survive to a full extraction.

Gold Note:

Gold is a different story… all I can suggest is don’t get shot and cloak often. You will be able to hit enemies with cryo even when cloaked because you have the bonus from Cryo Blast level 6 so stealth will be the key to your survival.

N00b Rating: (scale 1-5, 1 is easy for everybody!)

3. Because you are not generally a top player but you contribute to the team a lot.

-edits by Lucien Midnight

Invisible Commando – by Giwigiwigiwigiwi

Posted in Human Infiltrator, INFILTRATOR, MULTIPLAYER BUILDS with tags , , , , , , , , on March 14, 2012 by Lucien Midnight

Build Title: 
Invisible Commando – by Giwigiwigiwigiwi

Power Evolutions:
Tactical Cloak: Damage (4), Recharge Speed (5), Bonus Power (6)
Cryo Blast: Radius (4), Cryo Explosion (5), Frozen Vulnerability (6)
Sticky Grenade: N/A
Alliance Training: Weapon Damage (4), Headshots (5), Weapon Weight (6)
Fitness: Durability (4), Shield Recharge (5), Durability (6)

M-23 Katana/M-27 Scimitar. Why not claymore, like the cloaky claymore mentioned above? 1st, weight; 2nd, claymore has only one shot, if you lost it in a close combat (in case of a serious lag) it’ll be too dangerous for you to reload.

This invisible commando is similar to the cloaky claymore mentioned above, but more flexible. Tactics? Cloak, go find an enemy and use Cryo Blast, and afterwards with a instant shot into the heads, find some cover, wait for another round. If you killed an enemy and cause a cryo explosion, keep your rampage, either with shotgun or melee. There’s one thing I would like to mention, that cloak is not only a way getting close to your enemy, but also a way to easily achieve the “grab”. As you know, gold grab achievement only requires 5 grabs (silver 3 and bronze 1).
This build is for those who love close combat and hate camping somewhere with a sniper, scoping shooting and reloading. Also it explains how a infiltrator infiltrates. But of course you’re often surrounded by a bunch of enemies, so it is a little bit dangerous for players who’re not familiar with enemies and maps. Anyway, there is always some enemy difficult to handle, like Banshee, Phantom, Atlas, etc. This class lacks effective ways against armor, so you will need the help of armor-piercing ammo in certain situations.

N00b Rating: (scale 1-5, 1 is easy for anyone!)
4. This class can hardly get a team No.1 score, and requires a good understanding of cooldown, of maps and enemies. Once you get used to sniping this class will dominate. Blast the fragile world into pieces, do some damage!

-edits by Lucien Midnight

Cloaky Claymore – by OblivionDawn

Posted in Human Infiltrator, INFILTRATOR, MULTIPLAYER BUILDS with tags , , , , , , , , on March 13, 2012 by Lucien Midnight

Build Title:

Cloaky Claymore – by OblivionDawn

Power Evolutions:

Tactical Cloak: Damage (4), Recharge Speed (5), Bonus Power (6)
Cryo Blast: Radius (4), Cryo Explosion: (5), Recharge Speed (6)
Sticky Grenades: N/A (I have no points in Sticky Grenades, I find them fairly useless for this build.)
Alliance Training: Damage & Capacity (4), Power Damage (5), Optional (6)
Fitness: Durability (4), Shield Recharge (5), Fitness Expert (6)

M-300 Claymore


Basically, you use your cloak, run right up to an enemy (preferably one of the tougher ones like the Centurion or Maruader, etc.), put your Claymore in his mouth, and pull the trigger. Then you do some evasive maneuvers until your cloak recharges. Rinse and repeat.

The beauty of this class is that the Claymore has a tendency to one-shot anything human-sized. Although it does take some practice to line up that perfect shot before your cloak runs out.

You can use Energy Drain or Cryo Blast (depending on the race) to stagger your enemy and give you time to line up a good shot. I’ve frequently gotten first place with this build. It takes some getting used to, and you have to be pretty ballsy to get to some of the more protected targets. This build really flourishes in the “High Value Targets” objectives. You just sneak behind enemy lines and blow them away in short order.

N00b Rating:

4.5. You likely won’t be much of a N00b by the time you get your Claymore. But I’d give it a 4 or 5. Like I said, it takes some getting used to and some pretty good situational awareness.

-edits by Lucien Midnight


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