Build Title:
Biotics Made Flesh – by Rudest
Class:
Volus Adept
Power Evolutions:
Build 1: Biotic Guardian
Stasis: N/A
Biotic Orbs: Damage (4), Recharge (5), Orb Count (6)
Shield Boost: Shields (4), Recharge (5), Protection (6)
Volus Training: Capacity (4), Shield Boost (5), Weight Reduction (6)
Fitness: Health (4), Shields (5), Fitness (6)
Build 2: Biotic Overlord
Stasis: N/A
Biotic Orbs: Radius (4), Recharge (5), Expose (6)
Shield Boost: Shields (4), Regeneration (5), Protection (6)
Volus Training: Capacity (4), Shield Boost (5)
Fitness: Health (4), Shields (5), Fitness (6)
Weapons:
Wraith, Hurricaine, Collector SMG, Scorpion, Reegar, Harrier, Talon, Carnifex, Paladin. Alcolyte, Indra, Mattock, Eviscerator, Piranha, Geth Plasma Shotgun, Graal.
I feel a lighter loadout benefits the Overlord as it makes power management more simple. A heavier load out gets more mileage out of recharge stacking on the guardian with the added benefit of fewer powers to juggle.
Pick one general all purpose weapon, or two lightweight specialized weapons. The weapon selection is dependant on three things. The first, is what is available in your manifest. The second is what feels right in the hands of the player. The third of course, is the build and understanding how your loadout influences it.
Gear:
Strategy:
The Guardian is a dedicated medic and is certainly the easiest way to play the Volus Adept. The idea is to stack recharge speed from your orbs, gear, and point evolutions. After enabling your orbs you only have to worry about one power: Shield Boost. This build is platinum viable due to it’s tankyness, but is probably better suited for gold due to it’s low damage output.
The player sacrafices debuffing potential in lieu of more recharge speed translating to more shield boosting and the ability to carry a heavier weapon. You won’t be flinging your orbs, but can in a pinch if caught reloading. I don’t consider this build the most optimal way to play, but is certianly a very comfortable way and great for keeping public matches alive! Depending on your weapon of choice, weight reduction could be dropped in favor of three points in stasis or weapon damage.
The Overlord scurries betwixt his team mates, offering support where need be. Healing shields, debuffing armored targets, and dropping the occassional stasis. His multitude of roles require situational awareness and attentiveness. His adaptability makes him platinum viable. He can kill a Phantom in martial combat, easily making him worthy of his Biotic Godhood. This is probably my favorite build. Fitness can be skipped for more Stasis when one has the power juggling down better. The buffer provided by fitness is infact rather small!
Preemptive Shield Boost:
If you see that you or your squadmates are about to receive a spike of damage you can prepare for it by hitting shield boost both before and after the damage is received. This gives you damage reduction upfront and a heal over time on your shields.
Volus Infiltration?:
Your light melee provides a three second tactical cloak without a damage boost of any kind, but it isn’t interupted by actions or firing. Use this both offensively and defensively. It’s a great tool for resing fallen squad mates in the heat of battle; simply pop shield boost as soon as they stand up, giving oth of you breathing room to get the hell out of there!
Parameter Defense:
When playing, remember that you are not just a shield battery! You’re there to be where your team needs you. Contribute to DPS. Learning to juggle when to debuff, Shield Boost, ect is something that comes with practice.
N00b Rating: (scale 1-5, 1 is easy for everybody!)
3
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